Last minute updates before Jam deadline
Quest for Growth » Devlog
I made some minor tweaks to the game before the jam deadline (tweaked code also uploaded on the Global Game Jam link).
- Changed late game difficulty
- Made some of the sound effects slightly less annoying
- Added a "Game Win" state if you unlock everything
I wanted to make some visual tweaks as well such as replacing the placeholder Unity UI, adding some more effects to the Earth as you progress in the game, etc but those will have to wait (potentially indefinitely). If I do make those changes I will be moving the current build (as submitted to the GGJ) to a different URL so it remains playable.
PS: I know, I know. The updated build was actually uploaded like 5 days ago so this Devlog is a tiny bit late. What can I say? 😂
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